1. Development and writing
Riot creators, writers, producersPremise, character arcs, episode structure, drafts and story revision
Creator-mediated primary history
Making-of guide · 16 pipeline stages
Riot supplied the world, writing, financing, music, and production leadership. Fortiche turned it into performance: modeled 3D assets, deliberate keyframes, painterly surfaces, graphic 2D effects, light, color, and compositing.
Independent publication — no production access or affiliation is claimed.
Its core characters and environments were built and animated in 3D, then shaped with painted textures, stylized lighting, graphic 2D effects, matte work, and dense compositing. Fortiche described main-character performance as keyframed rather than motion-captured. Season Two's crowd team separately used simulation and some retargeted capture for background cycles; that does not make the lead performances motion capture.
From premise to platform
These stages overlap. A serial production can be writing later episodes, animating earlier ones, revising assets, recording music, and localizing deliveries at the same time.
Premise, character arcs, episode structure, drafts and story revision
Creator-mediated primary history
Character, costume, environment, prop, color and shape exploration
Concepts are not automatically final canon
Shot planning, staging, timing and editorial construction
Exact departmental credits vary by episode
Camera, spatial blocking and scene assembly
Production workflow description
Build controllable 3D characters, props and environments
Do not describe as finished image
Character acting, action, timing and poses
Principal-character workflow emphasized
Population assets, reusable cycles and shot-specific arrangement
Season Two case-study figures
Graphic marks, smoke, magic, impacts and subjective imagery
Integrated with 3D footage
Extend and paint locations beyond core geometry
Technique varies by shot
Shape attention, atmosphere, material, time and emotion
Includes award-recognized work
Combine layers, effects, depth, texture and final image treatment
Not a single post-process filter
Control rhythm, continuity, act structure and sequence meaning
Develops throughout production
Recorded character performance integrated with animation
Credits should follow official episode materials
Original score, commissioned songs, artists and scene integration
Song placement and score are separate datasets
Effects, ambience, dialogue and final sonic construction
Season Two finale sound editing won an Emmy
Language versions, final masters, platform delivery and regional release
Platform and region controls required
Creative relationship
The show was not their first collaboration. Short-form character films and music videos built a working language before either company attempted long-form television.
| Year | Project | Format | Division of work | Sources |
|---|---|---|---|---|
| 2009 | Fortiche founded | Studio formation | Riot: Fortiche Fortiche: Independent animation studio | |
| 2012-2013 | Get Jinxed development | Character music video | Riot: Riot IP, music and champion launch Fortiche: Animation, direction and visual execution | |
| 2014 | Warriors | Worlds anthem cinematic | Riot: Riot Music/esports campaign Fortiche: Animation production | |
| 2015 | Seconds | Ekko cinematic | Riot: Character/world development Fortiche: Animation production | |
| 2018 | RISE | Worlds anthem cinematic | Riot: Riot Music/esports campaign Fortiche: Animation production | |
| 2018 | POP/STARS | Virtual group music video | Riot: Riot Music/K/DA strategy Fortiche: Animation production | |
| 2019 | Arcane announcement trailer | Series marketing | Riot: Series creator/producer/IP owner Fortiche: Animation partner | |
| 2021 | Enemy | Arcane title-song video | Riot: Music, release campaign Fortiche: Animation production | |
| 2021 | Arcane Season One | Television series | Riot: Created/produced with Fortiche; financed and IP-led Fortiche: Directed and produced animation; co-production | |
| 2022 | Equity investment | Corporate relationship | Riot: Significant non-controlling investor; two board seats Fortiche: Operationally separate investee/studio | |
| 2022-2024 | Arcane Season Two | Television series | Riot: Created/produced; writers, music, business and IP leadership Fortiche: Directed/produced animation and visual development | |
| 2024 | Blood, Sweat & Tears | Music video / Ambessa backstory | Riot: Riot Music and Arcane campaign Fortiche: Animation production | |
| 2025 | Welcome to Noxus | League season cinematic | Riot: Riot game/IP campaign Fortiche: Animation production | |
| 2025 | Ma Meilleure Ennemie music video | Post-series music video | Riot: Riot Music co-production Fortiche: Animation and direction | |
| 2025-2026 | Continued new content | Unannounced/multiple projects | Riot: Continued collaboration Fortiche: Riot lineup plus Fortiche originals |
Primary making-of record
Riot's five-part documentary is unusually candid about the pitch, reset, pipeline, music, and final delivery. It remains a company-produced account, so it documents internal process better than independent business outcomes.
Origins, pitch and early ambition
Production setbacks, quality crisis and rebuilding
Fortiche animation pipeline from paper through post-production
Score, songs, collaborators and musical identity
Final production, launch, and six-year completion
Economics without false precision
Each figure keeps its speaker, scope, evidence type, and qualification. Production cost, marketing, distribution payments, direct profit, and wider franchise value are different measures.
Both seasons; production plus marketing · Los Angeles Times reporting
Production/creation, according to Marc Merrill · Marc Merrill interview reported by GamesRadar+
Marketing · Marc Merrill / LA Times framing
Distribution/licensing · Los Angeles Times reporting
Show-level direct economics · Los Angeles Times
Season Two · Los Angeles Times citing Riot
Production model · Alex Seaver interview
Corporate investment · Riot Games
Continue researching
Place the production chronology inside the full history, match songs to episodes, or search every dated event.