348 source-linked milestones · 2019–2026
Teamfight Tactics Timeline
Every controlled chronology row in the TFT research archive: development, sets, mechanics, modes, mobile, esports, monetization, patches, and the move to Unreal.
Independent publication — not affiliated with or endorsed by Riot Games.
What does this TFT timeline include?
It exposes all 348 archive rows rather than selecting only famous sets. Search for a champion, mechanic, event, or patch; then filter by category and evidence status. Every row retains its source IDs and historical qualification.
Archive at a glance
One product, several overlapping histories
Set launches are only one layer. The record also follows technology, publishing, competitive institutions, cosmetics, alternate modes, Revivals, and the sources that document them.
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From an 18-week experiment to Unreal
Search the text of every event and significance note, or isolate one of the archive's categories and evidence-status labels.
Eighteen-week schedule established
DevelopmentEight weeks were allocated to prove fun; ten to build a shippable game.
Twelve-person TFT prototype team formed
DevelopmentRiot chose a small team to validate the genre opportunity quickly.
Prototype discarded for production rebuild
DevelopmentEngineering began a scalable production version while design testing continued.
Prototype receives internal greenlight
DevelopmentAfter eight weeks, Riot decided the prototype was fun enough to continue.
Primary/important source published: Riot Pls: Teamfight Tactics and Death Recap
DocumentationEarly public product announcement
Arena skins: Early free Beta Pass arenas and plans for more differentiated boards
MonetizationTFT cosmetic and progression economy evolves.
Little Legends: Six launch species; direct starter choices and randomized eggs with star levels
MonetizationTFT cosmetic and progression economy evolves.
TFT reaches PBE
ReleasePublic testing began before the staggered live rollout.
Riot publishes TFT design pillars
DesignMastery, playful competition and discovery were defined as core pillars.
Primary/important source published: /dev: Design Pillars of Teamfight Tactics
DocumentationDota Auto Chess inspiration; mastery, playful competition, discovery
Little Legends model explained
CosmeticsRiot described avatars, eggs, variants and star levels.
Primary/important source published: /dev: Little Legends in Teamfight Tactics
DocumentationOriginal Little Legends and egg monetization
Live rollout begins in OCE and Japan
ReleaseTFT’s live release was regionally staggered.
No single branded set mechanic enters TFT
Set mechanicOrigins/classes, shared draft and items were the foundational loop
Primary/important source published: TFT V9.13
DocumentationStaggered regional launch dates; launch systems
TFT expands to Turkey, Russia and Europe
ReleaseAdditional regional launches occurred later on June 26.
TFT launches in North America
ReleaseNA launch became the commonly cited release date.
TFT expands across Korea and parts of Southeast/East Asia
ReleaseRegional publishing and server differences shaped launch timing.
TFT rollout reaches Brazil and Latin America
ReleaseThe first global launch wave concluded.
Primary/important source published: /dev: Ranked Teamfight Tactics
DocumentationOriginal ranked model and top-four philosophy
Primary/important source published: /dev: State of Modes
DocumentationTFT made permanent; multiple sets and ranked seasons planned
Ranked TFT introduced
RankedRiot formalized a ladder where top-four placement generally functions as a win.
Riot makes TFT permanent
StrategyTFT shifted from experimental mode to a permanent supported product.
Riot declared TFT a permanent mode and committed to continued set development
TechnologyProduct status
Primary/important source published: TFT Update: Numbers & What’s Next
Documentation33M monthly players; playtime; concurrency effects; long-term commitment
Riot reports 33 million monthly players
MetricsThe launch-era figure is one of the few official TFT population disclosures.
Primary/important source published: Teamfight Tactics: Rise of the Elements
DocumentationBeta exit; first full roster replacement; Elemental Hexes
Set 1 retrospective published
DesignRiot documented issues with hard counters, disables, bugs and excessive patch churn.
Primary/important source published: /dev: TFT Set 1 Learnings
DocumentationLaunch roster, randomness, balance, patching and expansion-content lessons
Set 2 launch patch recorded
PatchLaunch patch/version: 9.22.
Set 2 product identity
Product modelBeta ended; established set replacement as product model
Set 2 roster framework
Roster51 at launch; the roster is date-specific and should not be projected to other sets.
Set 2: Rise of the Elements begins
Set launchLaunch patch 9.22; Elemental Hexes; elemental Qiyana; full roster replacement. Beta ended; established set replacement as product model
Closed-beta and launch architecture described; cross-play and shared progression planned
TechnologyMobile beta
Primary/important source published: Teamfight Tactics Mobile Update
DocumentationMobile beta plan; cross-play and account design
Primary/important source published: /dev: Introducing TFT: Galaxies
DocumentationGalaxies mechanic and design goals
Primary/important source published: Teamfight Tactics Mobile Details
DocumentationMobile launch architecture and limitations
Galaxies Pass+: Premium progression pass and Booms formalized set-linked cosmetics
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: Teamfight Tactics patch 10.6 notes
DocumentationGalaxies launch, Pass+, Booms
Set 2: Rise of the Elements ends
Set transitionThe live product transitions to the next full set.
Primary/important source published: (TF)T-Minus Eighteen Weeks: The Story of TFT (Part 1)
DocumentationTwelve-person prototype team; eight-week validation; League-engine constraints
Primary/important source published: (TF)T-Minus Ten Weeks: The Story of TFT (Part 2)
DocumentationPrototype discarded; production game built in ten weeks; team expansion
Mobile store capability expanded during Galaxies II
TechnologyMobile commerce
Primary/important source published: Teamfight Tactics patch 10.12 notes
DocumentationGalaxies II mid-set, ranked act, mobile store
Galaxies II / Return to the Stars launches
Mid-setPatch 10.12: Roster swaps, Battlecast/Astronaut additions, second ranked act.
Primary/important source published: Teamfight Tactics Galaxies Championship is Coming
DocumentationFirst global championship; 16 players; $200K; remote due COVID
Primary/important source published: /dev TFT: Galaxies Learnings
DocumentationSet mechanic, clarity, carousel and systems lessons
Primary/important source published: TFT Galaxies Championship Results
DocumentationDouble61 winner
First global championship played remotely
EsportsCOVID-19 prevented a central LAN; regional remote play defined early Worlds.
Reactive arenas: Higher-production arena cosmetics expanded presentation value
MonetizationTFT cosmetic and progression economy evolves.
Star Shards: Currency allowed direct Little Legend star upgrades
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: Galaxies Championship Format Summary
DocumentationFirst championship format
Primary/important source published: Teamfight Tactics patch 10.19 notes
DocumentationFates launch and Chosen mechanic
Primary/important source published: Skyglass Eggs and URF Dowsie
DocumentationEarly mythic Little Legend loot structure
Mythic Little Legends: Skyglass Eggs/URF Dowsie used disclosed drop and guarantee structures
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: Teamfight Tactics patch 11.2 notes
DocumentationFestival of Beasts mid-set
Primary/important source published: Announcing the TFT Fates Championship
DocumentationSecond world event; 24 players; $250K
Primary/important source published: Teamfight Tactics: Reckoning Pass and More
DocumentationReckoning launch products
Primary/important source published: /Dev Teamfight Tactics: Fates Learnings
DocumentationChosen assessment, stable roster, mid-set lessons
Primary/important source published: 8LJaywalking Named TFT Fates World Champion
DocumentationFates winner and prize
Primary/important source published: Teamfight Tactics: Hyper Roll
DocumentationFirst Lab mode and simplified economy
Hyper Roll announced as first Lab
Game modeTFT broadens, retires or revives an alternate way to play.
Primary/important source published: Teamfight Tactics patch 11.9 notes
DocumentationReckoning and Shadow Items launch
Primary/important source published: Teamfight Tactics patch 11.15 notes
DocumentationDawn of Heroes and Radiant Items
Dawn of Heroes launches
Mid-setPatch 11.15: Shadow Items removed; Radiant Items added.
Primary/important source published: TFT Reckoning Championship Primer
Documentation20 players; $250K; format
Primary/important source published: Huanmie Claims China’s First TFT World Championship
DocumentationReckoning winner
Primary/important source published: Introducing Chibi Champions
DocumentationChibi Tacticians launch model
Primary/important source published: Team Up for Double Up
DocumentationDouble Up announcement and team systems
Chibi Champions debut
CosmeticsTFT begins selling champion-form Tacticians.
Chibi Champions: Champion-form Tacticians launched, initially including direct-purchase versions
MonetizationTFT cosmetic and progression economy evolves.
TFT Coins introduced on mobile for back-end commerce
TechnologyMobile currency
Primary/important source published: Teamfight Tactics patch 11.22 notes
DocumentationGizmos & Gadgets; Augments; Hyper Roll promoted from Lab
Hyper Roll promoted from Lab to game mode
Game modeTFT broadens, retires or revives an alternate way to play.
Primary/important source published: Teamfight Tactics patch 11.23 notes
DocumentationDouble Up live and mobile TFT Coins
Chibi finishers: Mythic Chibi variants added bespoke elimination animations during Dragonlands era
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: Augments, Augmented
DocumentationAugment system expansion for Neon Nights
Primary/important source published: Teamfight Tactics patch 12.4 notes
DocumentationNeon Nights mid-set
Gizmos & Gadgets Championship begins
Esports32 competitors; Remote/online regional pods; prize data: $300,000.
LiLuo wins Gizmos & Gadgets Championship
EsportsChina; Expanded field.
Primary/important source published: LiLuo is Crowned the TFT Gizmos & Gadgets Champion
DocumentationGizmos & Gadgets winner
Mythic Chibi finisher era expands
CosmeticsElimination animations become part of premium Chibi presentation.
Primary/important source published: Teamfight Tactics patch 12.11 notes
DocumentationDragonlands launch; Dragons and Treasure Dragon
Dragons / Treasure Dragon enters TFT
Set mechanicLarge units consumed two slots and late-game item selection replaced Raptors
Primary/important source published: TFT: Uncharted Realms Pass and More
DocumentationUncharted Realms mid-set
Uncharted Realms launches
Mid-setPatch 12.17: Dragon roster and trait revisions.
Primary/important source published: Riot Games to Self-Publish League and TFT in Southeast Asia
DocumentationGarena partnership end and Riot self-publishing from 2023
Dragonlands Championship begins
Esports32 competitors; Online; prize data: $456,000.
XunGe wins Dragonlands Championship
EsportsChina; Winner earned $150K.
Primary/important source published: XunGe is Crowned the TFT Dragonlands Champion
DocumentationDragonlands winner and $150K prize
Primary/important source published: Teamfight Tactics patch 12.23 notes
DocumentationMonsters Attack and Hero Augments launch
Hero Augments enters TFT
Set mechanicChampion-specific effects could turn units into carries or supports
Treasure Realms: Randomized cosmetic acquisition gradually replaced the egg model
MonetizationTFT cosmetic and progression economy evolves.
Riot self-publishing replaced Garena arrangements
TechnologySoutheast Asia PC publishing
Primary/important source published: Teamfight Tactics patch 13.6 notes
DocumentationGlitched Out mid-set
Glitched Out!! launches
Mid-setPatch 13.6: Glitched carousels and roster swaps.
Primary/important source published: Runeterra Reforged Mechanics Overview
DocumentationRegion Portals and Legends
Primary/important source published: rereplay Claims Victory at Monsters Attack! Championship
DocumentationMonsters Attack winner
Monsters Attack! Championship begins
Esports32 competitors; Online; prize data: not normalized here.
rereplay wins Monsters Attack! Championship
EsportsNorth America; Champion prize $150K.
Region Portals / Legends enters TFT
Set mechanicLobby selected a regional rule; pre-game Legend influenced Augment offerings
Dedicated GAT used simulations, data analysis and high-level playtesting
TechnologyGame Analysis Team
Primary/important source published: Talking Tactics: Game Analysis Team
DocumentationGAT, simulations, data and pre-release validation
Primary/important source published: Pre-Register for TFT Mobile in Asia-Pacific
DocumentationAPAC mobile rollout
Pre-registration opened for multiple Southeast Asian and Greater China markets
TechnologyAPAC mobile expansion
Primary/important source published: Teamfight Tactics patch 13.18 notes
DocumentationHorizonbound, final mid-set
Primary/important source published: TFT Ranked Updates: Remix Rumble Edition
DocumentationFour-month sets, three full sets per year, mid-set ranked reset removal
Runeterra Reforged Championship begins
Esports32 competitors; Online; prize data: not normalized here.
Title wins Runeterra Reforged Championship
EsportsJapan; Champion prize $150K.
Primary/important source published: Title is the Runeterra Reforged Champion
DocumentationRuneterra Reforged winner
Primary/important source published: Teamfight Tactics patch 13.23 notes
DocumentationRemix Rumble and Headliners launch
Headliners enters TFT
Set mechanicChosen-like shop unit with music-set trait and composition role
Primary/important source published: milala is Crowned TFT Vegas Open Champion
DocumentationFirst TFT Open winner; 512-player model
TFT Open model begins in Las Vegas
EsportsA large open bracket creates an accessible in-person global event.
TFT Vegas Open 2023 begins
Open LAN512 competitors; $100,000 winner prize.
TFT Vegas Open 2023 concludes
Open LANWinner: milala. First large open-bracket TFT Open.
Primary/important source published: Rebuilding the Path to Pro in TFT
DocumentationPan-regional restructure and prize-pool expansion
Rotating Shop: Time-limited shop and new currencies became a primary cosmetic access layer
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: Talking Tactics: TFT’s First Set Revival
DocumentationGalaxies revival philosophy
First Set Revival goes live
Historical contentTFT converts retired content into a recurring live-service queue.
Galaxies: Return to the Stars begins
RevivalFirst Set Revival; modernized systems and Revival ladder
Galaxies: Return to the Stars concludes
RevivalThe limited historical queue closes or transitions.
Rotating Shop direction announced
CosmeticsCosmetic acquisition becomes more shop- and currency-centered.
Primary/important source published: Inkborn Fables Pass and More
DocumentationInkborn Fables launch and Rotating Shop direction
Remix Rumble Championship begins
Esports32 competitors; Online; prize data: not normalized here.
milala wins Remix Rumble Championship
EsportsNorth America; Final event under old Set Championship name.
Primary/important source published: milala Wins Remix Rumble Championship
DocumentationRemix Rumble winner
Primary/important source published: Announcing the Inkborn Fables Tactician’s Crown
DocumentationTactician’s Crown naming and 2024 pan-regional format
Primary/important source published: /Dev TFT: Inkborn Fables Learnings
DocumentationEncounters, theme, original characters and set evaluation
Primary/important source published: Magic n’ Mayhem Overview
DocumentationCharms and Set 12 overview
Set Championship renamed Tactician’s Crown
EsportsWorld championship branding changes during Inkborn Fables.
Primary/important source published: Dishsoap is Crowned the Inkborn Fables Champion
DocumentationInkborn Fables winner
Primary/important source published: New TFT Workshop Mode: Tocker’s Trials
DocumentationExperimental PvE Workshop mode
Tocker’s Trials launches
Game modeTFT broadens, retires or revives an alternate way to play.
Workshop label used for experimental PvE
ModesTocker’s Trials establishes a place for nonstandard experiences.
Primary/important source published: Teamfight Tactics patch 14.19 notes
DocumentationDawn of Heroes Revival
Dawn of Heroes Revival begins
RevivalRadiant-era set adapted to modern Augments and systems
Primary/important source published: Mechanics: Into the Arcane
DocumentationAnomalies, Opening Encounters, Arcane systems
Unbound Tacticians: Champion-like alternate fantasy Tacticians expanded beyond conventional Chibi presentation
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: /Dev TFT: Magic n’ Mayhem Learnings
DocumentationCharms, quarter-set, Tocker’s Trials and balance lessons
Dawn of Heroes Revival concludes
RevivalThe limited historical queue closes or transitions.
Magic n’ Mayhem Tactician’s Crown begins
Esports40 competitors; Online; prize data: not normalized here.
Title wins Magic n’ Mayhem Tactician’s Crown
EsportsAPAC; Field expanded to 40.
Primary/important source published: Title Wins the Magic n’ Mayhem Tactician’s Crown
DocumentationMagic n’ Mayhem winner
Primary/important source published: Teamfight Tactics patch 14.23 notes
DocumentationInto the Arcane launch
Primary/important source published: Shiquz is the TFT Macao Open Champion
DocumentationMacao Open winner
TFT Macao Open 2024 begins
Open LAN512 competitors; $100,000 winner prize.
TFT Macao Open 2024 concludes
Open LANWinner: Shiquz. Second Open; >1,000 spectators reported by Riot.
Team retrained and built several sets while preparing Unreal transition
TechnologyEngine migration development
Primary/important source published: Introducing a New Tier 1 Circuit for TFT Esports
DocumentationTFT Pro Circuit
Primary/important source published: Portal into the Convergence
DocumentationPortal cosmetic type
TFT Pro Circuit introduced
EsportsA Tier 1 circuit rewards recurring high-level performance between finals.
Festival of Beasts Revival I begins
RevivalChosen-era roster returned under Revival rules
Primary/important source published: Teamfight Tactics patch 14.4 notes (2025)
DocumentationRemix Rumble Revival period
Legacy Little Legend eggs retired
CosmeticsOld eggs auto-open as Treasure Realms/Rotating Shop ecosystem takes over.
Primary/important source published: Teamfight Tactics patch 13.6 notes (2025)
DocumentationEgg retirement and current cosmetic systems
Egg retirement: Legacy eggs were auto-opened as the old system was retired
MonetizationTFT cosmetic and progression economy evolves.
Festival of Beasts Revival I concludes
RevivalThe limited historical queue closes or transitions.
Into the Arcane Tactician’s Crown begins
Esports40 competitors; Online; prize data: not normalized here.
Dishsoap wins Into the Arcane Tactician’s Crown
EsportsAmericas; Second international title for Dishsoap.
Primary/important source published: Dishsoap Claims the Tactician’s Crown
DocumentationInto the Arcane winner
Primary/important source published: Cyber City Cosmetics
DocumentationPortal cosmetic and Set 14 monetization
Primary/important source published: Teamfight Tactics patch 14.1 notes (2025)
DocumentationCyber City launch and Double Up graduation
Double Up graduates from Workshop
Game modeTFT broadens, retires or revives an alternate way to play.
Hacks enters TFT
Set mechanicSystem rules, shops, carousels and rewards were altered by cyber-themed events
Primary/important source published: Dev: Hyper Roll and Game Modes Update
DocumentationHyper Roll sunset and rotating modes direction
Riot announces Hyper Roll wind-down
Game modeTFT broadens, retires or revives an alternate way to play.
Remix Rumble Revival begins
RevivalMusic set returned with Revival ladder/pass updates
Primary/important source published: K.O. Coliseum Cosmetics and More
DocumentationSet 15 cosmetics
Primary/important source published: Teamfight Tactics patch 14.8 notes (2025)
DocumentationFinal permanent Hyper Roll patch
Cyber City Tactician’s Crown begins
Esports40 competitors; Online; prize data: not normalized here.
ZETA summertimer wins Cyber City Tactician’s Crown
EsportsAPAC; Set 14 world championship.
Primary/important source published: ZETA summertimer Wins the Tactician’s Crown
DocumentationCyber City winner
Primary/important source published: Teamfight Tactics patch 15.1 notes (2025)
DocumentationK.O. Coliseum, Power Ups, Hyper Roll removal
Remix Rumble Revival concludes
RevivalThe limited historical queue closes or transitions.
Power Ups enters TFT
Set mechanicTwo consumables granted champion-specific enhancement choices
Primary/important source published: Ao Shin’s Ascent Overview
DocumentationProgression-based PvE mode
Primary/important source published: Teamfight Tactics patch 15.5 notes
DocumentationAo Shin’s Ascent launch
Primary/important source published: Revival: Uncharted Realms Updates
DocumentationSet 7.5 Revival changes
Uncharted Realms Revival begins
RevivalDragonlands mid-set returned with fresh twists
K.O. Coliseum Tactician’s Crown begins
Esports40 competitors; Online; prize data: not normalized here.
WithoutYou wins K.O. Coliseum Tactician’s Crown
EsportsAPAC; Winner earned $150K.
Primary/important source published: WithoutYou Wins the Tactician’s Crown
DocumentationK.O. Coliseum winner
Primary/important source published: Huanmie Claims TFT Paris Open Crown
DocumentationParis Open winner
Uncharted Realms Revival concludes
RevivalThe limited historical queue closes or transitions.
Primary/important source published: Teamfight Tactics patch 16.1
DocumentationLore & Legends launch
Primary/important source published: Teamfight Tactics: Lore & Legends
DocumentationSet 16 roster and unlockable champion structure
TFT Paris Open 2025 begins
Open LAN768 competitors; $100,000 winner prize.
TFT Paris Open 2025 concludes
Open LANWinner: Huanmie. Open expanded; Huanmie later won Space Gods Crown.
Tier simplification: Cosmetics consolidated into clearer Standard/Legendary/Mythic/Prestige tiers
MonetizationTFT cosmetic and progression economy evolves.
Primary/important source published: TFT Vegas Open 2026 Competitor Info
DocumentationScheduled Set 19 Open, 1,024-player bracket and prize pool
Account continuity: Riot stated currencies and cosmetics would carry into Unreal and the dedicated client
MonetizationTFT cosmetic and progression economy evolves.
Riot says Unreal enables TFT-specific tools and reduces conflicts with League updates
TechnologyProduct independence
Festival of Beasts Revival II begins
RevivalSecond return demonstrated repeatable historical queues
Primary/important source published: TFT Set 17 Space Gods Overview
DocumentationSpace Gods and divine offering mechanic
Festival of Beasts Revival II concludes
RevivalThe limited historical queue closes or transitions.
Lore & Legends Tactician’s Crown begins
Esports40 competitors; Online; prize data: not normalized here.
Darth Nub wins Lore & Legends Tactician’s Crown
EsportsAmericas; Winner earned $150K.
Primary/important source published: Darth Nub Wins the Lore & Legends Tactician’s Crown
DocumentationLore & Legends winner
Realm of Gods / boons enters TFT
Set mechanicCarousel replaced by god selection and divine offerings
Primary/important source published: TFT’s 7 Year Bash
DocumentationAnniversary mode combining traits from prior sets
TFT 7 Year Bash begins
Game modeTFT broadens, retires or revives an alternate way to play.
TFT 7 Year Bash / Pengu’s Party begins
RevivalIconic traits from every previous set combined in anniversary mode
Primary/important source published: FAQ TFT Unreal Migration
DocumentationHextech-to-Unreal migration and dedicated client schedule
Riot announces Unreal migration
TechnologyThe team frames it as long-term product infrastructure, not TFT 2.
Primary/important source published: Space Gods Tactician’s Crown Announcement
DocumentationSpace Gods global event structure
Choncc’s Lore & Legends begins
Game modeTFT broadens, retires or revives an alternate way to play.
Choncc’s Lore & Legends / Classic Treasure begins
RevivalLoot-heavy temporary return during Space Gods
TFT 7 Year Bash / Pengu’s Party concludes
RevivalThe limited historical queue closes or transitions.
Huanmie wins Space Gods Crown
EsportsHe becomes a three-time international TFT champion under Riot’s account.
Primary/important source published: 5 Questions with AUR Huanmie
DocumentationSpace Gods champion and third international title
Primary/important source published: Enchanted Wilds Overview
DocumentationSet 18 scheduled launch and Wisp mechanic
Primary/important source published: Teamfight Tactics patch 17.8
DocumentationLate Space Gods patch; Set 18 PBE transition
Primary/important source published: TFT Esports News Index
DocumentationCurrent competitive announcements and mutable status
Primary/important source published: Teamfight Tactics official homepage
DocumentationCurrent platform and set presentation; crawl-lag warning
Choncc’s Lore & Legends / Classic Treasure concludes
RevivalThe limited historical queue closes or transitions.
Wisps enters TFT
Set mechanicUpdated Charms with categories, predictable cadence and quality-of-life changes
Unreal transition requires replacement mobile application/download while account content persists
TechnologyMobile replacement
Dedicated TFT client scheduled
TechnologyFuture event; do not write as completed history before deployment.
Riot scheduled a TFT-specific client four patches into Set 18
TechnologyDedicated TFT PC client
Vegas Open 2026 scheduled
EsportsFuture 1,024-player event planned on Set 19.
TFT Vegas Open 2026 begins
Open LAN1,024 competitors; $311,300 total / $100,000 winner.
TFT Vegas Open 2026 concludes
Open LANWinner: TBD. Scheduled future event on Set 19 at cutoff.
Set 19 launch patch recorded
PatchLaunch patch/version: unknown.
Set 19 product identity
Product modelPlanned competitive set for Vegas Open 2026
Set 19 roster framework
Rosterunknown; the roster is date-specific and should not be projected to other sets.
Set 19: Name unannounced begins
Set launchLaunch patch unknown; Not yet disclosed. Planned competitive set for Vegas Open 2026
The timeline preserves when. The histories explain why.
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